godot/platform/macos
Rémi Verschelde e1075e9c7c
Fix various typos with codespell
Also includes the grammar fix from #76206.

Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
2023-04-26 13:57:09 +02:00
..
doc_classes Fix various typos with codespell 2023-04-26 13:57:09 +02:00
export [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
README.md
SCsub
crash_handler_macos.h
crash_handler_macos.mm
detect.py [macOS] Bump min. version to 10.13, and remove deprecated code. 2023-04-24 10:52:50 +03:00
dir_access_macos.h
dir_access_macos.mm
display_server_macos.h Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method. 2023-04-19 08:54:53 +03:00
display_server_macos.mm Add support for VRAM-compressed custom mouse cursor images 2023-04-21 18:01:47 +02:00
gl_manager_macos_legacy.h
gl_manager_macos_legacy.mm
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h
godot_button_view.mm
godot_content_view.h
godot_content_view.mm [macOS] Bump min. version to 10.13, and remove deprecated code. 2023-04-24 10:52:50 +03:00
godot_main_macos.mm
godot_menu_delegate.h
godot_menu_delegate.mm
godot_menu_item.h
godot_menu_item.mm
godot_window.h
godot_window.mm
godot_window_delegate.h
godot_window_delegate.mm
joypad_macos.cpp
joypad_macos.h
key_mapping_macos.h
key_mapping_macos.mm
logo.svg
macos_terminal_logger.h
macos_terminal_logger.mm
os_macos.h [macOS] Implement OS::shell_show_in_file_manager() 2023-04-25 11:48:41 +03:00
os_macos.mm [macOS] Implement OS::shell_show_in_file_manager() 2023-04-25 11:48:41 +03:00
platform_config.h
platform_macos_builders.py
run_icon.svg
tts_macos.h
tts_macos.mm
vulkan_context_macos.h
vulkan_context_macos.mm

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation