..
audio
Tweak dozens of editor property hints for consistency
2021-05-25 02:50:35 +02:00
camera
Check if an input image wasn't Image on several functions in CameraFeed
2021-03-14 16:47:21 +07:00
physics_2d
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
physics_3d
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
rendering
Rename Variant TRANSFORM to TRANSFORM3D
2021-06-03 07:30:01 -04:00
xr
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
audio_server.cpp
Fix some warnings raised by GCC-11.1
2021-05-25 17:23:53 +02:00
audio_server.h
Make audio bus channels' peak volume consistent
2021-02-02 11:30:32 +01:00
camera_server.cpp
Fix crash caused by null parameter passed to CameraServer.add_feed()
2021-04-02 17:11:30 +03:00
camera_server.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
display_server.cpp
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
display_server.h
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
display_server_headless.h
Move remaining dummy drivers to servers.
2021-06-01 16:50:32 +02:00
navigation_server_2d.cpp
Rename files and the exposed name for Transform3D
2021-06-03 07:30:01 -04:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
physics_server_2d.cpp
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
physics_server_2d.h
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
physics_server_3d.cpp
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
physics_server_3d.h
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
register_server_types.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
Implement shader caching
2021-05-31 10:13:09 +02:00
rendering_server.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Make is_equal_approx have explicit float and double versions
2021-05-20 06:18:11 -04:00
text_server.h
[Complex Text Layouts] Provide access to glyph contour points.
2021-03-31 09:32:14 +03:00
xr_server.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
xr_server.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00