godot/scene/gui
Pedro J. Estébanez aee586553a Improve UX of drive letters
Namely, move the drive dropdown to just the left of the path text box and don't include the former
in the latter.

This improves the UX on Windows.

In the UNIX case, since its concept of drives is (ab)used to provide shortcuts to useful paths, its
dropdown is kept at the original location.
2020-03-03 10:38:34 +01:00
..
base_button.cpp Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action Mode 2020-01-09 02:17:53 +02:00
base_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
box_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
box_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
button.cpp Replace FALLTHROUGH macro by C++17 [[fallthrough]] 2020-02-23 00:52:50 +01:00
button.h Texture refactor 2020-02-11 11:53:26 +01:00
center_container.cpp Updates min size on CenterContainer::set_use_top_left 2020-01-14 08:35:21 +08:00
center_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_box.cpp Texture refactor 2020-02-11 11:53:26 +01:00
check_box.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
check_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_picker.cpp Signals: Manually port most of remaining connect_compat uses 2020-02-28 14:24:09 +01:00
color_picker.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
color_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
container.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
control.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
control.h Texture refactor 2020-02-11 11:53:26 +01:00
dialogs.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
dialogs.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
file_dialog.cpp Improve UX of drive letters 2020-03-03 10:38:34 +01:00
file_dialog.h Improve UX of drive letters 2020-03-03 10:38:34 +01:00
gradient_edit.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
gradient_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
graph_edit.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
graph_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
graph_node.cpp Texture refactor 2020-02-11 11:53:26 +01:00
graph_node.h Texture refactor 2020-02-11 11:53:26 +01:00
grid_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
grid_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
item_list.h Texture refactor 2020-02-11 11:53:26 +01:00
label.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
label.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_edit.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
line_edit.h Texture refactor 2020-02-11 11:53:26 +01:00
link_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
link_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
margin_container.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
margin_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
menu_button.cpp Signals: Manually port most of remaining connect_compat uses 2020-02-28 14:24:09 +01:00
menu_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nine_patch_rect.cpp Texture refactor 2020-02-11 11:53:26 +01:00
nine_patch_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
option_button.cpp Signals: Manually port most of remaining connect_compat uses 2020-02-28 14:24:09 +01:00
option_button.h Texture refactor 2020-02-11 11:53:26 +01:00
panel_container.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
panel_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
panel.cpp Use MOUSE_FILTER_PASS for all containers (but PanelContainer) 2020-01-13 14:49:01 +01:00
panel.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
popup_menu.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
popup_menu.h Texture refactor 2020-02-11 11:53:26 +01:00
popup.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
popup.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_bar.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
progress_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
range.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
range.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_effect.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
rich_text_effect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_label.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
rich_text_label.h Texture refactor 2020-02-11 11:53:26 +01:00
scroll_bar.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
scroll_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scroll_container.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
scroll_container.h Fix scrollbar regression on large scales 2020-01-16 00:59:46 -03:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
separator.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
separator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
slider.cpp Texture refactor 2020-02-11 11:53:26 +01:00
slider.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spin_box.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
spin_box.h Texture refactor 2020-02-11 11:53:26 +01:00
split_container.cpp Texture refactor 2020-02-11 11:53:26 +01:00
split_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tab_container.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
tab_container.h Texture refactor 2020-02-11 11:53:26 +01:00
tabs.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
tabs.h Texture refactor 2020-02-11 11:53:26 +01:00
text_edit.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
text_edit.h Merge pull request #36232 from Calinou/add-soft-line-length-guideline 2020-02-27 21:10:42 +01:00
texture_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_button.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_progress.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
texture_progress.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_rect.cpp Signals: Manually port most of remaining connect_compat uses 2020-02-28 14:24:09 +01:00
texture_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
tool_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tool_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tree.cpp Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
tree.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
video_player.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
video_player.h Texture refactor 2020-02-11 11:53:26 +01:00
viewport_container.cpp basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
viewport_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00