godot/scene
Juan Linietsky 6609ce1944
Merge pull request #52000 from lyuma/set_editable_instance
Make Node editable_instance methods available to GDScript
2021-08-24 08:31:34 -03:00
..
2d Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
3d Merge pull request #51751 from jeffrey-cochran/windforce 2021-08-23 16:48:19 -07:00
animation Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
audio Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #51947 from AnilBK/redundant-assignments 2021-08-23 13:23:45 +00:00
main Merge pull request #52000 from lyuma/set_editable_instance 2021-08-24 08:31:34 -03:00
resources Restore syntax highlighting 2021-08-23 18:08:17 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
register_scene_types.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00