godot/scene/3d
2022-07-25 19:11:24 +02:00
..
area_3d.cpp
area_3d.h
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp
camera_3d.h
collision_object_3d.cpp
collision_object_3d.h
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp
collision_shape_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
cpu_particles_3d.cpp
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh_instance_3d.h
joint_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
joint_3d.h
label_3d.cpp Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
label_3d.h
light_3d.cpp
light_3d.h
lightmap_gi.cpp
lightmap_gi.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
lightmap_probe.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_probe.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmapper.cpp
lightmapper.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Group NavigationAgent properties 2022-06-29 18:42:51 +02:00
navigation_agent_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
navigation_obstacle_3d.cpp Make Navigation Agents and Obstacles respect parent process mode 2022-05-17 20:08:39 +02:00
navigation_obstacle_3d.h
navigation_region_3d.cpp Add navigation layer bitmask helper functions 2022-06-19 13:47:19 +02:00
navigation_region_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d.cpp Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
path_3d.cpp prevent crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:15:02 +12:00
path_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physics_body_3d.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
physics_body_3d.h
position_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
position_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
reflection_probe.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
remote_transform_3d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_3d.h
SCsub
skeleton_3d.cpp
skeleton_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp
soft_dynamic_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_3d.cpp Fix no hint_string for frame property in AnimatedSprites 2022-07-03 15:31:43 +02:00
sprite_3d.h Add autocompletion for AnimatedSprite.play() 2022-05-05 14:36:35 +08:00
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp Fix warnings found by Emscripten 3.1.10 2022-05-10 13:03:13 +02:00
voxelizer.h
world_environment.cpp Make {call,set,notify}_group() immediate by default 2022-05-05 16:59:37 +02:00
world_environment.h
xr_nodes.cpp
xr_nodes.h