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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
animated_sprite.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
animated_sprite.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
area_2d.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
area_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
audio_stream_player_2d.cpp
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Merge pull request #19646 from chanon/fix-audiostream-cant-set-null-stream
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2018-07-05 04:16:47 +02:00 |
audio_stream_player_2d.h
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Pause AudioStreamPlayers when SceneTree pauses
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2018-06-03 14:01:47 -03:00 |
back_buffer_copy.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
back_buffer_copy.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
camera_2d.cpp
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Fix Camera2D drag margin property is affected by zoom property #18912
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2018-05-16 01:53:38 +02:00 |
camera_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
canvas_item.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
canvas_item.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
canvas_modulate.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
canvas_modulate.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
collision_object_2d.cpp
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Improve CollisionObject/CollisionObject2D warning message
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2018-02-19 21:48:31 +01:00 |
collision_object_2d.h
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Before I forget, add warnings on areas without children (should not break anything).
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2018-01-18 14:31:07 -03:00 |
collision_polygon_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_polygon_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_shape_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
collision_shape_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
joints_2d.cpp
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
joints_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light_2d.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
light_2d.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
light_occluder_2d.cpp
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Fix binding some core API methods only in tools builds
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2018-04-29 19:49:26 +02:00 |
light_occluder_2d.h
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Fix binding some core API methods only in tools builds
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2018-04-29 19:49:26 +02:00 |
line_2d.cpp
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Skeleton for 2D WIP
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2018-05-03 17:29:56 -03:00 |
line_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
line_builder.cpp
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Fix Line2D tile mode for non-square textures
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2018-02-25 01:49:10 +01:00 |
line_builder.h
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Fix Line2D tile mode for non-square textures
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2018-02-25 01:49:10 +01:00 |
mesh_instance_2d.cpp
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Add missing copyright headers
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2018-05-16 14:50:44 -03:00 |
mesh_instance_2d.h
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Add missing copyright headers
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2018-05-16 14:50:44 -03:00 |
navigation2d.cpp
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Fix missing return on Navigation2D::get_closest_point_owner
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2018-05-17 09:07:25 -03:00 |
navigation2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation_polygon.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
navigation_polygon.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
node_2d.cpp
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Fix Node2D::global_scale's PropertyInfo type
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2018-05-01 10:46:08 +02:00 |
node_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
parallax_background.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
parallax_background.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
parallax_layer.cpp
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Fixed some warnings found with Cppcheck.
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2018-05-14 02:14:56 -03:00 |
parallax_layer.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
particles_2d.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
particles_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
path_2d.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
path_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
path_texture.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
path_texture.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
physics_body_2d.cpp
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Added forgotten infinite_inertia to bindings
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2018-02-21 08:42:36 +01:00 |
physics_body_2d.h
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Improved kinematic body 2D and 3D, Now can move rigid body
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2018-02-20 12:43:47 +01:00 |
polygon_2d.cpp
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
polygon_2d.h
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WIP Polygon2D weight editing
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2018-05-02 11:01:12 -03:00 |
position_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
position_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
ray_cast_2d.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
ray_cast_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
remote_transform_2d.cpp
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
remote_transform_2d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
screen_button.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
screen_button.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
skeleton_2d.cpp
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Style: Apply clang-format (5.0) to some missed files
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2018-05-31 09:00:37 +02:00 |
skeleton_2d.h
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Style: Apply clang-format (5.0) to some missed files
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2018-05-31 09:00:37 +02:00 |
sprite.cpp
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
sprite.h
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Fixes the bad calculation of margin & anchors when child of Node2D
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2018-06-07 21:25:15 +02:00 |
tile_map.cpp
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Merge pull request #18634 from groud/fix_control_child_of_node2d
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2018-07-03 18:06:15 +02:00 |
tile_map.h
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Merge pull request #18634 from groud/fix_control_child_of_node2d
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2018-07-03 18:06:15 +02:00 |
visibility_notifier_2d.cpp
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
visibility_notifier_2d.h
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Remove the selection rect for nodes that do not require it
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2018-04-03 22:04:19 +02:00 |
y_sort.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
y_sort.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |