godot/platform
Juan Linietsky 68e42f53ba Beta1 Attempt #1
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-Small fixes in canvas item light shader
-Fixed compilation in server target
-Export for Android makes 32 bits display as default
-changed version to 1.1beta1
2015-04-02 12:59:23 -03:00
..
android Beta1 Attempt #1 2015-04-02 12:59:23 -03:00
bb10 merges from okam repo 2015-03-03 14:39:13 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone fixed iphone build with new window manamenet changes 2015-03-23 18:55:45 -07:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
osx Merge branch 'master' of https://github.com/okamstudio/godot 2015-04-02 01:35:12 -03:00
server Beta1 Attempt #1 2015-04-02 12:59:23 -03:00
windows window managements functions work 2015-03-23 20:47:53 -03:00
winrt support for light and normal mapping in 2D 2015-02-18 19:40:02 -03:00
x11 New API: build fixes for x11 2015-03-23 01:31:38 +01:00