godot/scene
Marcel Admiraal 68eaaa6d6b Prevent CapsuleShape2D height from being less than zero. 2020-05-10 11:45:27 +01:00
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2d GUI: Touch screen button click area now is synced with its draw 2020-05-07 21:21:13 +02:00
3d Merge pull request #38226 from Calinou/increase-camera3d-fov 2020-05-07 21:16:21 +02:00
animation Fix: Tween always return true for _get(), _set() 2020-05-05 16:32:33 +05:30
audio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
debugger Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gui Merge pull request #31086 from volzhs/underline 2020-05-07 21:18:41 +02:00
main Turn the anisotropic filtering setting into an enum 2020-05-08 12:07:35 +02:00
resources Prevent CapsuleShape2D height from being less than zero. 2020-05-10 11:45:27 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp DocData: Skip unexposed classes 2020-04-20 12:51:10 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
scene_string_names.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00