godot/core/io
Juan Linietsky ce28452109 -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-09-03 00:24:36 -03:00
..
SCsub Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
compression.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
compression.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
config_file.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
config_file.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_buffered.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_buffered.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_buffered_fa.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_compressed.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_compressed.h Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
file_access_encrypted.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
file_access_encrypted.h Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
file_access_memory.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_memory.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_network.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
file_access_network.h Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
file_access_pack.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_pack.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_zip.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_access_zip.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
http_client.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
http_client.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
image_loader.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
image_loader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip_address.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip_address.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
json.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
json.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
marshalls.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
marshalls.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer_udp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer_udp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pck_packer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pck_packer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_format_binary.cpp -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem 2017-09-03 00:24:36 -03:00
resource_format_binary.h Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
resource_import.cpp Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
resource_import.h Fix constant reimport on broken files, closes #9930 2017-08-29 20:17:59 -03:00
resource_loader.cpp Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
resource_loader.h Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
resource_saver.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_saver.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_tcp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_tcp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tcp_server.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tcp_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
translation_loader_po.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
translation_loader_po.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
xml_parser.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
xml_parser.h Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
zip_io.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00