godot/platform/x11
bruvzg 9e2f76f17d [X11] Add window borderless state detection, fix borderless state restoration after exiting fullscreen.
(cherry picked from commit 2a950f3a7c)
2019-11-12 13:09:35 +01:00
..
export
SCsub Remove unused imports 2019-04-20 20:15:44 +02:00
context_gl_x11.cpp Fix application window not listed in taskbar (X11) 2019-09-26 14:45:39 +02:00
context_gl_x11.h
crash_handler_x11.cpp Check project settings live before lookup in crash handler 2019-07-03 16:31:01 +02:00
crash_handler_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect.py fix builds made with Clang on some Linux distros 2019-11-12 11:13:10 +01:00
detect_prime.cpp Fix -Wsign-compare warnings. 2019-02-27 07:45:57 +01:00
detect_prime.h
godot_x11.cpp
joypad_linux.cpp Replace usage of __bswap_16 with BSWAP16 (#25714). 2019-03-05 22:17:20 +01:00
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
logo.png
os_x11.cpp [X11] Add window borderless state detection, fix borderless state restoration after exiting fullscreen. 2019-11-12 13:09:35 +01:00
os_x11.h Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
platform_config.h
platform_x11_builders.py
power_x11.cpp
power_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00