godot/modules/gdscript/language_server
Fabio Alessandrelli ddb68f76ff [Net] Single rpc annotation. "sync" no longer part of mode.
- Move the "sync" property for RPCs to RPCConfig.

- Unify GDScript annotations into a single one:
  - `@rpc(master)` # default
  - `@rpc(puppet)`
  - `@rpc(any)` # former `@remote`

- Implement three additional `@rpc` options:
  - The second parameter is the "sync" option (which also calls the
    function locally when RPCing). One of "sync", "nosync".
  - The third parameter is the transfer mode (reliable, unreliable,
    ordered).
  - The third parameter is the channel (unused for now).
2021-07-20 11:17:59 +02:00
..
gdscript_extend_parser.cpp [Net] Single rpc annotation. "sync" no longer part of mode. 2021-07-20 11:17:59 +02:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
gdscript_language_protocol.h Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
gdscript_language_server.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
gdscript_language_server.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_text_document.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
gdscript_text_document.h Implement didClose notification in LSP 2021-07-08 11:40:15 -04:00
gdscript_workspace.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
gdscript_workspace.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
lsp.hpp Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00