godot/editor
Rémi Verschelde 9c50d0ee0a
Merge pull request #44887 from gongpha/crash!-on-expand-or-collapse-folder-in-filesystem-tree
Fix crash on FileSystemDock's tree when trying to collapse or expand folder
2021-01-26 15:32:15 +01:00
..
debugger Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
fileserver
icons
import Implement shadow meshes 2021-01-25 15:03:15 -03:00
plugins Merge pull request #45202 from aaronfranke/assetlib-url 2021-01-26 15:25:53 +01:00
translations i18n: Sync translations with Weblate 2021-01-15 16:56:47 +01:00
SCsub
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp
animation_track_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
create_dialog.h Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
editor_data.h Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Add all AutoLoad resources when exporting the project 2021-01-10 10:13:01 +01:00
editor_export.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp Fix file name comparison when new file is added to file system 2021-01-10 12:28:15 +01:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #44194 from madmiraal/fix-font_selected_color 2021-01-26 00:03:40 +01:00
editor_node.h
editor_path.cpp
editor_path.h
editor_plugin.cpp
editor_plugin.h
editor_plugin_settings.cpp Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_plugin_settings.h Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_properties.cpp Emit changed signal from Color Picker when changed 2021-01-09 14:17:33 +01:00
editor_properties.h Emit changed signal from Color Picker when changed 2021-01-09 14:17:33 +01:00
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Fix minimap capturing events and improve its theme 2021-01-25 21:49:07 +03:00
editor_settings.h
editor_spin_slider.cpp
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Merge pull request #44194 from madmiraal/fix-font_selected_color 2021-01-26 00:03:40 +01:00
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Merge pull request #44887 from gongpha/crash!-on-expand-or-collapse-folder-in-filesystem-tree 2021-01-26 15:32:15 +01:00
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
input_map_editor.cpp
input_map_editor.h
inspector_dock.cpp Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp
node_3d_editor_gizmos.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Ensures that export path is used when exporting PCK/ZIP 2021-01-23 17:33:36 +08:00
project_export.h
project_manager.cpp Tweak the "Auto" editor setting hints to be more indicative 2021-01-18 16:29:04 +01:00
project_manager.h
project_settings_editor.cpp Don't allow adding Objects to the project settings 2021-01-10 14:13:20 +01:00
project_settings_editor.h
property_editor.cpp Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Change how editable children data is stored 2021-01-17 23:37:40 +01:00
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp
script_create_dialog.h
settings_config_dialog.cpp
settings_config_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h