godot/platform
Juan Linietsky b62ec387f3 Merge branch 'master' of https://github.com/okamstudio/godot 2014-02-20 23:02:47 -03:00
..
android -improved physics ccd 2014-02-19 11:57:14 -03:00
bb10 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
flash -run script in editor 2014-02-20 23:01:44 -03:00
iphone -improved physics ccd 2014-02-19 11:57:14 -03:00
isim Update SConstruct build scripts for iOS Simulator build 2014-02-15 23:17:23 +08:00
javascript -improved physics ccd 2014-02-19 11:57:14 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx OSX current_videomode size is now initialized with correct resolution based on backing store. Fixes issue where content does not correctly fit in window on retina displays. 2014-02-18 22:48:38 -05:00
server Stop tracking platform/server/logo.h for it will be autogenerated 2014-02-19 23:51:08 +08:00
windows Merge pull request #107 from bscranton/master 2014-02-20 23:54:45 -02:00
x11 -run script in editor 2014-02-20 23:01:44 -03:00