godot/servers/physics_2d
Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer
New APIs in 2D physics allow intersection queries filtered by CanvasLayer object instance id. Viewport keep an inventory of its descendant CanvasLayers and takes advantage of all that to test picking with the mouse/touch position correctly transformed for each CanvasLayer.
2018-08-25 00:03:26 +02:00
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area_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
area_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
area_pair_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
area_pair_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
body_2d_sw.cpp Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 2018-08-07 19:38:04 +02:00
body_2d_sw.h Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
body_pair_2d_sw.cpp Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 2018-08-07 19:38:04 +02:00
body_pair_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_basic.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_basic.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_hash_grid.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_hash_grid.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_sw.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
collision_object_2d_sw.cpp Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
collision_object_2d_sw.h Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
collision_solver_2d_sat.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
collision_solver_2d_sat.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
collision_solver_2d_sw.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
collision_solver_2d_sw.h -Added support for raycast in KinematicBody2D 2018-07-16 20:04:07 -03:00
constraint_2d_sw.h Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
joints_2d_sw.cpp add project method to Vector2/3 2018-08-16 12:52:38 +02:00
joints_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d_server_sw.cpp Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
physics_2d_server_sw.h Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
physics_2d_server_wrap_mt.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d_server_wrap_mt.h Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shape_2d_sw.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
shape_2d_sw.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
space_2d_sw.cpp Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
space_2d_sw.h Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
step_2d_sw.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
step_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00