godot/core
Aaron Franke 7dbbb5eac7
[Mono] Deprecate Set methods
These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry!

Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28 17:49:22 -04:00
..
bind Merge pull request #30226 from lawnjelly/interpolate 2019-07-18 15:44:14 +02:00
io Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
math Merge pull request #30776 from akien-mga/editor-configurable-float-step 2019-07-25 10:33:45 +02:00
os DirAccess: Drop compat get_next(bool *is_dir) which was hidden 2019-07-25 11:09:57 +02:00
SCsub Merge pull request #30188 from Andrettin/Method-Binding-Free-Function-Support 2019-07-09 22:33:43 +02:00
array.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
array.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
class_db.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
class_db.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
color.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
color.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
color_names.inc Add "transparent" to named color list 2019-05-24 20:37:40 +01:00
command_queue_mt.cpp
command_queue_mt.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
core_string_names.h Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
cowdata.h
dictionary.cpp Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
dictionary.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
engine.cpp Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
engine.h Add access to interpolation fraction for fixed timestep interpolation 2019-07-11 08:25:26 +01:00
error_list.h Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
error_macros.cpp
error_macros.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
func_ref.cpp Added an is_valid function to FuncRef so script can check if it is safe to call it. 2019-04-29 23:38:42 +01:00
func_ref.h Added an is_valid function to FuncRef so script can check if it is safe to call it. 2019-04-29 23:38:42 +01:00
global_constants.cpp Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
global_constants.h
hash_map.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
hashfuncs.h
image.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
image.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
input_map.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
input_map.h
int_types.h
list.h Remove unnecessary assignment 2019-06-03 23:25:07 +02:00
make_binders.py Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
map.h Update some dead links in the codebase 2019-07-23 21:06:12 -03:00
message_queue.cpp MessageQueue::flush now always destroys parameters of a spent message 2019-05-19 14:05:15 +01:00
message_queue.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
method_bind.cpp
method_bind.h C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
method_ptrcall.h
node_path.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
node_path.h
oa_hash_map.h
object.cpp Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
object.h Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE 2019-07-25 09:29:51 +02:00
ordered_hash_map.h Don't crash on printing nested types 2019-04-20 02:01:55 +02:00
packed_data_container.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
pool_allocator.h
pool_vector.cpp
pool_vector.h Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
print_string.cpp Properly unlock mutex 2019-05-30 10:28:03 +02:00
print_string.h
project_settings.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
project_settings.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
ref_ptr.cpp
ref_ptr.h
reference.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
reference.h C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
register_core_types.cpp Add TCP connect timeout. 2019-07-08 09:18:46 +02:00
register_core_types.h
resource.cpp No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
resource.h No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp Revert accidental commits 2019-03-20 21:43:55 +01:00
script_debugger_remote.h Revert accidental commits 2019-03-20 21:43:55 +01:00
script_language.cpp Allow overriding how scripted objects are converted to strings 2019-05-03 15:06:05 -07:00
script_language.h Show icons for code completion options 2019-07-05 09:25:50 +08:00
self_list.h
set.h Update some dead links in the codebase 2019-07-23 21:06:12 -03:00
simple_type.h
sort_array.h Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
string_buffer.h
string_builder.cpp
string_builder.h Use StringBuilder in C# bindings generator 2019-04-19 02:11:39 +02:00
string_name.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
string_name.h
translation.cpp Locales: Add some missing locale names 2019-05-02 09:22:40 +02:00
translation.h Added TranslationServer::get_loaded_locales to return an array of all locales with a loaded Translation 2019-04-24 21:39:29 -04:00
type_info.h Make it a build error if a GetTypeInfo specialization cannot be resolved 2019-07-22 00:08:35 +02:00
typedefs.h Fix -Wimplicit-fallthrough warnings from GCC 8 2019-04-05 15:14:53 +02:00
ucaps.h Reorder reverse caps characters table for string lower case conversion 2019-04-05 11:10:15 +03:00
undo_redo.cpp UndoRedo add version changed signal 2019-06-26 16:32:34 +02:00
undo_redo.h UndoRedo add version changed signal 2019-06-26 16:32:34 +02:00
ustring.cpp Added count method to String 2019-07-23 18:55:54 +03:00
ustring.h Added count method to String 2019-07-23 18:55:54 +03:00
variant.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
variant.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
variant_call.cpp [Mono] Deprecate Set methods 2019-07-28 17:49:22 -04:00
variant_op.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
variant_parser.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
variant_parser.h
vector.h Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
version.h Add hex-encoded version number to Engine singleton for easy comparisons 2019-02-17 13:38:52 +01:00
vmap.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00
vset.h Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-05 23:41:51 +02:00