godot/scene
Rémi Verschelde 7758151b6a
Merge pull request #70519 from bruvzg/font_hash
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
2023-01-03 12:19:43 +01:00
..
2d Use TileSet navigation layer layers when TileMap generates navigation polygons 2022-12-22 00:35:20 +04:00
3d Merge pull request #67853 from Zylann/fix_lods_with_doubles 2023-01-02 12:33:44 -07:00
animation Merge pull request #70278 from TokageItLab/add-animation-started-finished-signal-to-tree 2022-12-23 09:08:17 +01:00
audio
debugger Fix unexpected editor dependency 2022-12-06 14:47:25 +01:00
gui Fix errors when `TabBar` is empty 2022-12-27 08:39:06 -03:00
main Fix CanvasItem Z-index referring to Node2D 2022-12-19 20:59:14 -06:00
resources Merge pull request #70519 from bruvzg/font_hash 2023-01-03 12:19:43 +01:00
theme Merge pull request #70404 from YuriSizov/theme-!important 2022-12-21 18:36:07 +01:00
SCsub
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Move NavigationPolygon to dedicated resource file 2022-12-17 19:52:40 +01:00
register_scene_types.h
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00