godot/editor/plugins
reduz 099dee35f4 Added GPU based cluster builder
Clustering is now GPU based, uses an implementation based on the Activision algorithm.
2021-01-19 23:31:06 +01:00
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abstract_polygon_2d_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
abstract_polygon_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_state_machine_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_state_machine_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
audio_stream_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
canvas_item_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp CI: Update to clang-format 11 and apply ternary operator changes 2021-01-12 19:32:53 +01:00
curve_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_preview_plugins.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
font_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
font_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gradient_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
item_list_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
item_list_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
material_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
node_3d_editor_plugin.h Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
ot_features_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ot_features_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_editor_plugin.cpp Merge pull request #44514 from madmiraal/split-os-execute 2021-01-12 16:17:04 +01:00
script_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_text_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
script_text_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_editor_plugin.cpp Fix shader editor documentation link 2021-01-05 13:46:33 +03:00
shader_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp Create spritesheet for SpriteFrames by drag and dropping. 2021-01-12 00:51:59 +01:00
sprite_frames_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_editor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_3d_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_3d_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_layered_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_layered_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
texture_region_editor_plugin.cpp Draw a "background" line behind the dashed line in TextureRegion editor 2021-01-13 17:22:37 +01:00
texture_region_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
theme_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
theme_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
tile_map_editor_plugin.cpp Merge pull request #44890 from KiritoAM/my-bug-fix 2021-01-05 10:48:41 +01:00
tile_map_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
tile_set_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
tile_set_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
version_control_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
version_control_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
visual_shader_editor_plugin.h Merge pull request #44805 from Chaosus/vs_convert 2021-01-15 16:58:26 +01:00