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arvr
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
audio
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Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
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2018-08-22 00:11:53 +02:00 |
physics
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
physics_2d
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
visual
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
SCsub
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disable caching for targets using helper functions
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2017-11-28 23:24:12 -04:00 |
arvr_server.cpp
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
arvr_server.h
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A few fixes on the ARVR Server
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2018-03-15 23:31:02 +11:00 |
audio_server.cpp
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log to console if falling back to dummy audio driver
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2018-08-27 05:35:59 -07:00 |
audio_server.h
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Renamed AudioDriver audio_input_* vars to input_*
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2018-07-27 15:09:03 -03:00 |
physics_2d_server.cpp
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
physics_2d_server.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
physics_server.cpp
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
physics_server.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
register_server_types.cpp
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Merge pull request #19106 from SaracenOne/audio_mic
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2018-08-11 15:24:41 +02:00 |
register_server_types.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
server_wrap_mt_common.h
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add 3D textures
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2018-07-30 12:20:27 +02:00 |
visual_server.cpp
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BPTC support
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2018-08-21 22:56:04 -04:00 |
visual_server.h
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[Core] Completely kill math_2d.h, change includes
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2018-08-11 03:08:34 -05:00 |