a827734e03
If "glFramebufferTexture2D()" fails on old drivers the Vector is empty.
Don't allow to read from empty Vector (NULL pointer).
(cherry picked from commit
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shaders | ||
SCsub | ||
rasterizer_gles2.cpp | ||
rasterizer_gles2.h | ||
rasterizer_instance_gles2.cpp | ||
rasterizer_instance_gles2.h | ||
shader_compiler_gles2.cpp | ||
shader_compiler_gles2.h | ||
shader_gles2.cpp | ||
shader_gles2.h |