godot/scene/animation
Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
..
animation_blend_space_1d.cpp More time parameters change type float to double 2022-01-27 12:42:46 +09:00
animation_blend_space_1d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_space_2d.cpp More time parameters change type float to double 2022-01-27 12:42:46 +09:00
animation_blend_space_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_tree.cpp Fix inversed ADD_GROUP parameters in AnimationNodeOneShot 2022-03-18 12:53:34 +08:00
animation_blend_tree.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_node_state_machine.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
animation_node_state_machine.h Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
animation_player.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
animation_player.h Object: Remove unused category boilerplate 2022-03-26 15:46:01 +01:00
animation_tree.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
animation_tree.h Fix blend animation to solve TRS track bug & blend order inconsistency 2022-03-16 05:11:55 +09:00
easing_equations.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
root_motion_view.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
root_motion_view.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Force final value at the end of Tween 2022-03-27 03:09:12 +02:00
tween.h Force final value at the end of Tween 2022-03-27 03:09:12 +02:00