godot/scene
Rémi Verschelde 7249e170f7
Merge pull request #56044 from timothyqiu/position-nodes
[3.x] Improve axis awareness and visibility for Position2D and Position3D
2022-01-11 08:54:52 +01:00
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2d Merge pull request #56044 from timothyqiu/position-nodes 2022-01-11 08:54:52 +01:00
3d backport moving_platform_apply_velocity_on_leave 2022-01-07 12:54:49 +01:00
animation Add option to use handles to RID 2021-12-06 14:43:34 +00:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Fix BBCode underline prevents strikethrough from rendering 2022-01-11 12:53:51 +08:00
main Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
resources Fix GradientTexture2D not working with Light2D 2022-01-08 19:10:12 +02:00
property_utils.cpp Stop asuming a default value of NIL means there's no default 2021-12-21 11:27:14 +01:00
property_utils.h Stop asuming a default value of NIL means there's no default 2021-12-21 11:27:14 +01:00
register_scene_types.cpp Merge pull request #54824 from LightningAA/backport-gradient-texture-2d 2022-01-07 14:47:44 +01:00
register_scene_types.h Make default/project theme wait for modules before initializing 2021-11-30 18:59:32 +03:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00