godot/modules/visual_script
Rémi Verschelde 1b65550ec7
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00
..
doc_classes Update VisualScriptCustomNode.xml 2021-09-21 17:14:59 +02:00
icons
SCsub
config.py
register_types.cpp
register_types.h
visual_script.cpp clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
visual_script.h Add Script::inherits_script() 2021-08-02 15:18:30 +02:00
visual_script_builtin_funcs.cpp The built in function math/seed was missing the sequenceport. 2021-06-01 12:52:18 +02:00
visual_script_builtin_funcs.h
visual_script_editor.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
visual_script_editor.h Improve and streamline VisualScriptFuncNodes Call Set Get 2021-07-22 21:13:37 +02:00
visual_script_expression.cpp
visual_script_expression.h
visual_script_flow_control.cpp
visual_script_flow_control.h
visual_script_func_nodes.cpp Fix VisualScriptPropertySet value hint 2021-08-29 15:42:04 +02:00
visual_script_func_nodes.h Improve and streamline VisualScriptFuncNodes Call Set Get 2021-07-22 21:13:37 +02:00
visual_script_nodes.cpp [3.x] Prevents some warnings from appearing in visual scripts 2021-08-03 11:27:45 +03:00
visual_script_nodes.h Expose visual script custom node type hints 2021-07-21 19:33:10 +02:00
visual_script_property_selector.cpp Use translated docs in PropertySelector 2021-10-07 12:48:23 +02:00
visual_script_property_selector.h
visual_script_yield_nodes.cpp
visual_script_yield_nodes.h