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godot
/
servers
/
physics_2d
History
Rémi Verschelde
fc5b106369
Merge pull request
#42168
from madmiraal/fix-42108-3.2
...
[3.2] Remove the unnecessary sync() and the restrictions it imposes on 3D Physics.
2020-11-16 09:33:17 +01:00
..
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
area_2d_sw.cpp
Remove elements from monitored_bodies and monitored_areas as they are
2020-07-04 10:08:33 +01:00
area_2d_sw.h
…
area_pair_2d_sw.cpp
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area_pair_2d_sw.h
…
body_2d_sw.cpp
Wrap angles to (-pi, pi) in momentum calculation.
2020-09-24 14:43:06 +02:00
body_2d_sw.h
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body_pair_2d_sw.cpp
fix laxist collision detection on one way shapes
2020-07-03 15:34:30 +02:00
body_pair_2d_sw.h
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broad_phase_2d_basic.cpp
Test collision mask before creating constraint pair in Godot physics
2020-06-08 17:43:41 +01:00
broad_phase_2d_basic.h
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broad_phase_2d_hash_grid.cpp
Trigger broadphase update when changing collision layer/mask, and
2020-06-27 18:11:21 +01:00
broad_phase_2d_hash_grid.h
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broad_phase_2d_sw.cpp
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broad_phase_2d_sw.h
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collision_object_2d_sw.cpp
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collision_object_2d_sw.h
Trigger broadphase update when changing collision layer/mask, and
2020-06-27 18:11:21 +01:00
collision_solver_2d_sat.cpp
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collision_solver_2d_sat.h
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collision_solver_2d_sw.cpp
Fix how Line2D obtains the other object's supports
2020-10-04 20:54:35 +02:00
collision_solver_2d_sw.h
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constraint_2d_sw.h
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joints_2d_sw.cpp
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joints_2d_sw.h
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physics_2d_server_sw.cpp
Merge pull request
#42168
from madmiraal/fix-42108-3.2
2020-11-16 09:33:17 +01:00
physics_2d_server_sw.h
…
physics_2d_server_wrap_mt.cpp
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physics_2d_server_wrap_mt.h
Ignore thread models when compiling with NO_THREAD
2020-09-24 14:43:08 +02:00
shape_2d_sw.cpp
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shape_2d_sw.h
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16 12:57:22 +02:00
space_2d_sw.cpp
Revert "Allow Area2D and 3D mouse events without a collision layer"
2020-07-27 22:46:04 +02:00
space_2d_sw.h
…
step_2d_sw.cpp
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step_2d_sw.h
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