godot/modules/mono
Raul Santos 7106905a5b
C#: Deprecate string extensions that will be removed in 4.x
- Deprecated `Length` in favor of the `string.Length` property.
- Deprecated `Insert` in favor of the existing instance method with the same signature.
- Deprecated `Erase` in favor of `StringBuilder.Remove`.
- Deprecated `ToLower` and `ToUpper` in favor of the instance methods with the same signature.
- Deprecated `BeginsWith` in favor of `string.StartsWith`.
- Deprecated `EndsWith` in favor of the instance method with the same signature.
- Deprecated `Empty` in favor of `string.IsNullOrEmpty`.
- Deprecated `OrdAt` in favor of the `string[int]` indexer.
- Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`.
2022-11-28 18:23:00 +01:00
..
build_scripts
doc_classes
editor Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help 2022-08-25 19:53:49 +02:00
glue C#: Deprecate string extensions that will be removed in 4.x 2022-11-28 18:23:00 +01:00
icons
mono_gd C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
utils
.editorconfig
.gitignore
SCsub
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
godotsharp_dirs.h C#: Use custom project setting for C# project files name 2022-08-15 19:30:06 +02:00
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
signal_awaiter_utils.cpp
signal_awaiter_utils.h