72ae89c5aa
-Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too). -Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed. -Manipulator gizmos are different for edited object and other objects. -Properly highlight manipulator gizmo handles when hovered. -Fixed bugs in fragment program when using more than 1 light together. -Reload png/jpg files automatically in editor if edited externally. -Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios -Added PCF13 to improve smoothness of shadow borders -General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM. -Fixed normal mapping when importing DAE files, works nicely now. |
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.. | ||
animation_data_editor_plugin.cpp | ||
animation_data_editor_plugin.h | ||
animation_player_editor_plugin.cpp | ||
animation_player_editor_plugin.h | ||
animation_tree_editor_plugin.cpp | ||
animation_tree_editor_plugin.h | ||
camera_editor_plugin.cpp | ||
camera_editor_plugin.h | ||
canvas_item_editor_plugin.cpp | ||
canvas_item_editor_plugin.h | ||
collision_polygon_editor_plugin.cpp | ||
collision_polygon_editor_plugin.h | ||
control_editor_plugin.cpp | ||
control_editor_plugin.h | ||
cube_grid_theme_editor_plugin.cpp | ||
cube_grid_theme_editor_plugin.h | ||
item_list_editor_plugin.cpp | ||
item_list_editor_plugin.h | ||
multimesh_editor_plugin.cpp | ||
multimesh_editor_plugin.h | ||
particles_2d_editor_plugin.cpp | ||
particles_2d_editor_plugin.h | ||
particles_editor_plugin.cpp | ||
particles_editor_plugin.h | ||
path_2d_editor_plugin.cpp | ||
path_2d_editor_plugin.h | ||
path_editor_plugin.cpp | ||
path_editor_plugin.h | ||
resource_preloader_editor_plugin.cpp | ||
resource_preloader_editor_plugin.h | ||
rich_text_editor_plugin.cpp | ||
rich_text_editor_plugin.h | ||
sample_editor_plugin.cpp | ||
sample_editor_plugin.h | ||
sample_library_editor_plugin.cpp | ||
sample_library_editor_plugin.h | ||
sample_player_editor_plugin.cpp | ||
sample_player_editor_plugin.h | ||
script_editor_plugin.cpp | ||
script_editor_plugin.h | ||
SCsub | ||
shader_editor_plugin.cpp | ||
shader_editor_plugin.h | ||
shader_graph_editor_plugin.cpp | ||
shader_graph_editor_plugin.h | ||
spatial_editor_plugin.cpp | ||
spatial_editor_plugin.h | ||
sprite_frames_editor_plugin.cpp | ||
sprite_frames_editor_plugin.h | ||
stream_editor_plugin.cpp | ||
stream_editor_plugin.h | ||
style_box_editor_plugin.cpp | ||
style_box_editor_plugin.h | ||
theme_editor_plugin.cpp | ||
theme_editor_plugin.h | ||
tile_map_editor_plugin.cpp | ||
tile_map_editor_plugin.h | ||
tile_set_editor_plugin.cpp | ||
tile_set_editor_plugin.h |