godot/scene
2022-02-21 19:34:16 +02:00
..
2d Add a property hint for the Line2D Round Precision property 2022-02-17 00:21:00 +01:00
3d Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
animation Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
gui Add RichTextLabel "hint" tag. 2022-02-21 19:34:16 +02:00
main Add RichTextLabel "hint" tag. 2022-02-21 19:34:16 +02:00
multiplayer Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
resources Merge pull request #58367 from V-Sekai/tileset_atlas_crash_fix 2022-02-21 11:18:00 +01:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00