godot/platform/android/java
Fredia Huya-Kouadio b5a908c985 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Auto`: choose how to run the project based on the device screen size
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
2023-06-07 18:20:14 -07:00
..
app Update the format for the app version code and name 2023-05-24 14:40:37 -07:00
editor Add setting to control the window used to run the project for the Android editor 2023-06-07 18:20:14 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:39 -07:00
lib Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone 2023-05-31 00:21:57 -07:00
nativeSrcsConfigs Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-22 07:09:48 -08:00
scripts Cleanup the gradle build configuration 2022-03-28 08:12:55 -07:00
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:13:00 -07:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00