godot/scene
Rémi Verschelde 73c35e8d95 Merge pull request #65918 from clayjohn/quadmesh
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
..
2d Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor. 2022-09-18 22:23:09 +02:00
3d Increases the number of maximum detected collisions 2022-09-19 16:44:31 +02:00
animation Fix crash when playing Tween right after finishing 2022-09-16 14:20:12 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Make the inner TabBar in a TabContainer behave as if it were in a Container 2022-09-18 20:55:13 +08:00
main Merge pull request #65496 from MinusKube/popup-capture-mouse-bug 2022-09-16 09:23:40 +02:00
resources Merge pull request #65918 from clayjohn/quadmesh 2022-09-19 22:03:17 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00