godot/scene
Hugo Locurcio c54c1b0b6b
Fix infinite loop when calling `Control.popup_centered_minsize()`
Co-authored-by: sriramun <sriramun2@gmail.com>
(cherry picked from commit 08e804b3b7)
2022-12-12 14:49:23 +01:00
..
2d Add detail to NavigationPolygon outline error msg 2022-12-12 14:19:46 +08:00
3d [TextMesh, 3.x] Fix auto-translation and ignore control chars. 2022-12-04 23:11:28 +02:00
animation Fix animation signal caches_cleared firing timing 2022-12-04 20:24:55 +08:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Fix infinite loop when calling `Control.popup_centered_minsize()` 2022-12-12 14:49:23 +01:00
main Fix CanvasLayer visibility toggle can only run once per frame 2022-12-04 14:49:19 +08:00
resources [TextMesh, 3.x] Fix auto-translation and ignore control chars. 2022-12-04 23:11:28 +02:00
SCsub
property_utils.cpp Fix exporting big templates 2022-11-30 15:34:26 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Add `TorusMesh` 2022-08-07 12:42:24 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
scene_string_names.cpp Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00
scene_string_names.h Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00