godot/scene/3d
bruvzg efa6b01c97
[TextMesh, 3.x] Fix auto-translation and ignore control chars.
2022-12-04 23:11:28 +02:00
..
SCsub
area.cpp
area.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
arvr_nodes.cpp
arvr_nodes.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
audio_stream_player_3d.cpp [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
audio_stream_player_3d.h [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
baked_lightmap.cpp [3.x] BakedLightmap add null bake_end_function check 2022-11-28 00:30:17 -08:00
baked_lightmap.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp
camera.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
collision_object.cpp
collision_object.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
cpu_particles.cpp Remove leading spaces from enumerator name hints 2022-10-08 15:23:46 +08:00
cpu_particles.h Fix CPUParticles emission updating using physics interpolation 2022-04-18 15:30:37 +01:00
cull_instance.cpp
cull_instance.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
gi_probe.cpp Fix free(RID) abuse by various classes 2022-08-11 02:31:00 +08:00
gi_probe.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
interpolated_camera.h Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
label_3d.cpp Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
label_3d.h Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
light.cpp Fix editor-only visibility for lights 2022-07-03 03:21:51 +02:00
light.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
lightmapper.cpp
lightmapper.h
listener.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
listener.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
mesh_instance.cpp [TextMesh, 3.x] Fix auto-translation and ignore control chars. 2022-12-04 23:11:28 +02:00
mesh_instance.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Merge pull request #62187 from smix8/nav_nodes_depr_3.5 2022-06-20 18:36:17 +02:00
navigation.h [3.5] Mark Navigation/Navigation2D nodes as deprecated 2022-06-20 17:37:55 +02:00
navigation_agent.cpp Group NavigationAgent properties 2022-06-30 19:23:01 +02:00
navigation_agent.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
navigation_mesh_instance.cpp Fix typo when setting NavigationRegion travel_cost 2022-08-08 09:51:45 +02:00
navigation_mesh_instance.h [3.5] Update NavigationServer backport 2022-06-14 05:55:14 +02:00
navigation_obstacle.cpp Fix NavigationObstacle not estimating radius 2022-09-29 14:39:14 +08:00
navigation_obstacle.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
occluder.cpp
occluder.h
particles.cpp Fix free(RID) abuse by various classes 2022-08-11 02:31:00 +08:00
particles.h
path.cpp Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
path.h
physics_body.cpp Improve collision exception error messages for easier understanding 2022-11-19 17:37:42 +01:00
physics_body.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp Portals - Show RayCast debug helper 2022-09-12 06:46:48 +01:00
ray_cast.h
reflection_probe.cpp
reflection_probe.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
remote_transform.cpp
remote_transform.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
room.cpp
room.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
room_group.cpp
room_group.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
room_manager.cpp Portals - Allow more logging to be disabled 2022-07-24 13:44:59 +01:00
room_manager.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
shape_cast.cpp Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-02 15:20:13 +01:00
shape_cast.h Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-02 15:20:13 +01:00
skeleton.cpp Fix Skeleton3D falsely assuming all physical bones will be children of their first bone 2022-11-30 15:34:26 +01:00
skeleton.h Fix error when having BoneAttachment before PhysicalBone 2022-11-14 08:36:12 +08:00
soft_body.cpp Improve collision exception error messages for easier understanding 2022-11-19 17:37:42 +01:00
soft_body.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
spatial.cpp Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
spatial.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
sprite_3d.cpp Merge pull request #66155 from KoBeWi/animat3d_diff 2022-10-03 13:58:28 +02:00
sprite_3d.h Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D` 2022-09-18 20:27:09 +02:00
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp VisibilityNotifier - add max_distance feature 2022-06-09 11:37:42 +01:00
visibility_notifier.h VisibilityNotifier - add max_distance feature 2022-06-09 11:37:42 +01:00
visual_instance.cpp added options for sorting transparent objects 2022-08-30 13:39:32 +02:00
visual_instance.h added options for sorting transparent objects 2022-08-30 13:39:32 +02:00
voxel_light_baker.cpp Fix warnings found by Emscripten 3.1.10 2022-05-16 16:38:26 +02:00
voxel_light_baker.h
world_environment.cpp
world_environment.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00