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animation_blend_space_1d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_blend_space_1d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_blend_space_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_blend_space_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_blend_tree.cpp
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doc: Misc updates for AnimationNode* and others
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2020-01-23 12:37:33 +01:00 |
animation_blend_tree.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_cache.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_cache.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_node_state_machine.cpp
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Added new method to replace an already added node to the animation state machine
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2020-03-25 11:38:54 +01:00 |
animation_node_state_machine.h
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Added new method to replace an already added node to the animation state machine
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2020-03-25 11:38:54 +01:00 |
animation_player.cpp
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Added a more helpful error message when there is no current animation for the animation player
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2020-10-19 16:09:58 +02:00 |
animation_player.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_tree_player.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_tree_player.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
animation_tree.cpp
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pass missing args in AnimationNode script calls
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2020-02-14 15:59:56 +01:00 |
animation_tree.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
root_motion_view.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
root_motion_view.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
skeleton_ik.cpp
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Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true
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2020-07-28 11:28:34 +02:00 |
skeleton_ik.h
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Use a new approach to fix bone pose override not being reset when IK animation is stopped.
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2020-02-14 15:55:47 +01:00 |
tween.cpp
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Revert "bug with Tween.is_active, fixes #39760"
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2020-08-25 12:58:40 +02:00 |
tween.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |