godot/platform/haiku
2019-04-06 17:52:52 +02:00
..
audio_driver_media_kit.cpp Use mix rate and output latency constants in audio drivers 2019-04-06 12:37:25 +02:00
audio_driver_media_kit.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
context_gl_haiku.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
context_gl_haiku.h Remove ContextGL since as an abstraction it's unused. 2019-04-06 17:52:52 +02:00
detect.py Don't use -ffast-math or other unsafe math optimizations 2019-01-09 02:06:13 +01:00
godot_haiku.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godot.rdef Haiku: add resource file 2016-01-16 07:34:00 +02:00
haiku_application.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
haiku_application.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
haiku_direct_window.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
haiku_direct_window.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
haiku_gl_view.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
haiku_gl_view.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_haiku.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_haiku.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_haiku.cpp -Remove harcoded opengl extension testing from OS, ask rasterizer instead. 2019-02-26 11:58:47 -03:00
os_haiku.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00