godot/scene
Rémi Verschelde f6784e18d1
Merge pull request #53848 from MaxLap/backport_doc_shape_signals
2021-10-15 18:54:43 +02:00
..
2d Improve area/body_shape_entered/exited signals parameter names and doc 2021-10-15 11:28:17 -04:00
3d Merge pull request #53848 from MaxLap/backport_doc_shape_signals 2021-10-15 18:54:43 +02:00
animation Fix AnimationNodeStateMachinePlayback start() on nonexistent node 2021-10-04 15:22:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Fix bilinear TextureProgressBar with nine patch enabled 2021-10-15 12:51:42 +02:00
main Revert HTTPRequest gzip compression support. 2021-10-14 12:51:37 +02:00
resources Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x 2021-10-08 07:47:07 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
register_scene_types.cpp Ignore OS specific values (constants, project settings, properties) 2021-10-10 23:40:32 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00