godot/scene
lawnjelly cb108fb4f8 Portals - improve STATIC bounds on conversion
Introduces fallback path for geometry types that are not recognised.
Allows STATIC mode for CPUParticles (using expansion margin)
Allows STATIC mode for Particles (using "visibility_aabb")
2022-02-22 10:00:17 +00:00
..
2d Fix CanvasItem visibility propagation 2022-02-21 11:11:03 +01:00
3d Portals - improve STATIC bounds on conversion 2022-02-22 10:00:17 +00:00
animation Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Add type variations to Theme 2022-02-17 15:24:10 +03:00
main Merge pull request #58386 from KoBeWi/fix3bility 2022-02-21 12:33:28 +01:00
resources simplify calculation of max in grayscale 2022-02-21 11:12:54 +01:00
SCsub
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00