godot/scene
smix8 90f7b2b8cf
Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.

(cherry picked from commit 6fdb16af47)
2023-12-07 10:27:03 +01:00
..
2d Fix NavigationRegion2D transform update 2023-12-07 10:27:03 +01:00
3d Fix missing NavigationLink property updates in constructor 2023-12-07 10:27:02 +01:00
animation AnimationMixer: Validate ObjectID before blend in case the object was freed 2023-11-28 12:27:23 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui VideoPlayer: Fix reloading translation remapped stream 2023-12-07 10:27:03 +01:00
main Fix SubViewport physics picking for 4.2 2023-12-03 23:35:17 +01:00
resources VideoPlayer: Fix reloading translation remapped stream 2023-12-07 10:27:03 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
SCsub
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00