..
default_theme
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
animation.cpp
3D Import Import & UDP
2014-11-12 11:23:23 -03:00
animation.h
3D Import Import & UDP
2014-11-12 11:23:23 -03:00
audio_stream_resampled.cpp
Small batch of fixes
2014-12-15 15:42:58 -03:00
audio_stream_resampled.h
Small batch of fixes
2014-12-15 15:42:58 -03:00
audio_stream.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
audio_stream.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
baked_light.cpp
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
baked_light.h
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
bit_mask.cpp
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2014-02-09 22:10:30 -03:00
bit_mask.h
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2014-02-09 22:10:30 -03:00
bounds.cpp
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2014-02-09 22:10:30 -03:00
bounds.h
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2014-02-09 22:10:30 -03:00
box_shape.cpp
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2014-02-09 22:10:30 -03:00
box_shape.h
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2014-02-09 22:10:30 -03:00
canvas.cpp
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2014-02-09 22:10:30 -03:00
canvas.h
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2014-02-09 22:10:30 -03:00
capsule_shape_2d.cpp
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2014-02-09 22:10:30 -03:00
capsule_shape_2d.h
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2014-02-09 22:10:30 -03:00
capsule_shape.cpp
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2014-02-09 22:10:30 -03:00
capsule_shape.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
circle_shape_2d.cpp
add sane radius increment
2014-11-08 03:30:49 -05:00
circle_shape_2d.h
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2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.cpp
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2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.h
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2014-02-09 22:10:30 -03:00
concave_polygon_shape.cpp
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2014-02-09 22:10:30 -03:00
concave_polygon_shape.h
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2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.cpp
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2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.h
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2014-02-09 22:10:30 -03:00
convex_polygon_shape.cpp
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2014-02-09 22:10:30 -03:00
convex_polygon_shape.h
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2014-02-09 22:10:30 -03:00
curve.cpp
fixes CurveXD::interpolatef()
2015-01-06 15:31:41 +01:00
curve.h
2D Animation Improvements
2014-07-06 11:49:27 -03:00
environment.cpp
Misc Fixes
2014-06-27 23:21:45 -03:00
environment.h
Misc Fixes
2014-06-27 23:21:45 -03:00
event_stream.cpp
More Bug Fixes
2014-09-17 20:03:10 -03:00
event_stream.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
font.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
font.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
gibberish_stream.cpp
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2014-02-09 22:10:30 -03:00
gibberish_stream.h
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2014-02-09 22:10:30 -03:00
height_map_shape.cpp
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2014-02-09 22:10:30 -03:00
height_map_shape.h
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2014-02-09 22:10:30 -03:00
material.cpp
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
material.h
New Code Completion
2014-12-16 22:31:57 -03:00
mesh_data_tool.cpp
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2014-02-09 22:10:30 -03:00
mesh_data_tool.h
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2014-02-09 22:10:30 -03:00
mesh_library.cpp
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2014-02-09 22:10:30 -03:00
mesh_library.h
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2014-02-09 22:10:30 -03:00
mesh.cpp
Bug Fixes
2014-11-02 11:31:01 -03:00
mesh.h
Bug Fixes
2014-11-02 11:31:01 -03:00
mikktspace.c
Icons for many new types of nodes
2014-10-03 10:33:23 -03:00
mikktspace.h
Icons for many new types of nodes
2014-10-03 10:33:23 -03:00
multimesh.cpp
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2014-02-09 22:10:30 -03:00
multimesh.h
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2014-02-09 22:10:30 -03:00
packed_scene.cpp
Bug Fixes
2014-11-02 11:31:01 -03:00
packed_scene.h
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2014-02-09 22:10:30 -03:00
plane_shape.cpp
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2014-02-09 22:10:30 -03:00
plane_shape.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
polygon_path_finder.cpp
fixed bugs in polygon_path_finder for finding nearest points
2014-12-20 15:28:08 -08:00
polygon_path_finder.h
Misc Fixes
2014-06-27 23:21:45 -03:00
ray_shape.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ray_shape.h
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2014-02-09 22:10:30 -03:00
rectangle_shape_2d.cpp
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2014-02-09 22:10:30 -03:00
rectangle_shape_2d.h
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2014-02-09 22:10:30 -03:00
rich_text.cpp
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2014-02-09 22:10:30 -03:00
rich_text.h
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2014-02-09 22:10:30 -03:00
room.cpp
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2014-02-09 22:10:30 -03:00
room.h
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2014-02-09 22:10:30 -03:00
sample_library.cpp
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2014-02-09 22:10:30 -03:00
sample_library.h
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2014-02-09 22:10:30 -03:00
sample.cpp
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2014-02-09 22:10:30 -03:00
sample.h
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2014-02-09 22:10:30 -03:00
scene_preloader.cpp
Build System Changes
2014-10-07 01:31:49 -03:00
scene_preloader.h
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2014-02-09 22:10:30 -03:00
SCsub
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
segment_shape_2d.cpp
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2014-02-09 22:10:30 -03:00
segment_shape_2d.h
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2014-02-09 22:10:30 -03:00
shader_graph.cpp
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
shader_graph.h
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
shader.cpp
-Visual Shader Editing Finished, PLEASE TEST!
2015-01-07 01:45:46 -03:00
shader.h
-Work in progress visual shader editor *DOES NOT WORK YET*
2015-01-03 16:52:37 -03:00
shape_2d.cpp
Fix some more incorrect bindings
2014-10-26 15:07:54 +01:00
shape_2d.h
-improved physics ccd
2014-02-19 11:57:14 -03:00
shape_line_2d.cpp
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2014-02-09 22:10:30 -03:00
shape_line_2d.h
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2014-02-09 22:10:30 -03:00
shape.cpp
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2014-02-09 22:10:30 -03:00
shape.h
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2014-02-09 22:10:30 -03:00
space_2d.cpp
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2014-02-09 22:10:30 -03:00
space_2d.h
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2014-02-09 22:10:30 -03:00
sphere_shape.cpp
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2014-02-09 22:10:30 -03:00
sphere_shape.h
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2014-02-09 22:10:30 -03:00
style_box.cpp
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2014-02-09 22:10:30 -03:00
style_box.h
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2014-02-09 22:10:30 -03:00
surface_tool.cpp
-Fix shortcuts for OSX code completion, fixes #1111
2015-01-04 11:03:31 -03:00
surface_tool.h
Collada
2014-10-14 01:01:25 -03:00
texture.cpp
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
texture.h
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
theme.cpp
-fixed bug in Button now exporting font property
2014-02-15 02:02:41 -03:00
theme.h
-fixed bug in Button now exporting font property
2014-02-15 02:02:41 -03:00
tile_set.cpp
Merge remote-tracking branch 'upstream/master'
2014-02-19 20:52:07 +00:00
tile_set.h
Merge remote-tracking branch 'upstream/master'
2014-02-19 20:52:07 +00:00
video_stream.cpp
3D Import Import & UDP
2014-11-12 11:23:23 -03:00
video_stream.h
3D Import Import & UDP
2014-11-12 11:23:23 -03:00
volume.cpp
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2014-02-09 22:10:30 -03:00
volume.h
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2014-02-09 22:10:30 -03:00
world_2d.cpp
Changes to 2D physics engine
2015-01-05 18:37:12 -03:00
world_2d.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
world.cpp
Fixed #553 : Disable 3D nodes for smaller executable
2014-07-03 16:07:11 +08:00
world.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00