.. |
shaders
|
added shadow_color property to gles2
|
2019-02-17 23:57:57 -08:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
rasterizer_canvas_gles2.cpp
|
Fix infinite recursion in GLES2 _copy_texscreen
|
2019-02-12 23:38:33 +01:00 |
rasterizer_canvas_gles2.h
|
Support SCREEN_TEXTURE in GLES2, fixes #25405
|
2019-02-12 18:49:57 -03:00 |
rasterizer_gles2.cpp
|
GLES2: Clarify why we exclude debug code on iOS
|
2019-01-11 20:04:13 +01:00 |
rasterizer_gles2.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
rasterizer_scene_gles2.cpp
|
Merge pull request #26005 from clayjohn/gles2_shadow_color
|
2019-02-18 13:48:17 +01:00 |
rasterizer_scene_gles2.h
|
Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132
|
2019-01-22 10:05:23 -03:00 |
rasterizer_storage_gles2.cpp
|
Properly get proxy texture size for canvas light, fixes #17067
|
2019-01-27 16:57:05 -03:00 |
rasterizer_storage_gles2.h
|
Core: Ensure classes match their header filename
|
2019-02-12 13:34:25 +01:00 |
shader_compiler_gles2.cpp
|
Fix typos with codespell
|
2019-02-13 09:23:29 +01:00 |
shader_compiler_gles2.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
shader_gles2.cpp
|
Fix typos with codespell
|
2019-02-13 09:23:29 +01:00 |
shader_gles2.h
|
Properly dispose of custom shaders, closes #19300
|
2019-01-25 19:28:27 -03:00 |