godot/modules/openxr
2024-07-17 08:19:21 -05:00
..
action_map OpenXR: Add HTC/MSFT hand interaction profiles 2024-06-12 19:16:43 +10:00
doc_classes OpenXR: Fix updating swapchain for foveation 2024-05-20 12:23:56 +10:00
editor [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
extensions OpenXR: Add HTC/MSFT hand interaction profiles 2024-06-12 19:16:43 +10:00
scene Apply reference frame transform to OpenXRCompositionLayer nodes 2024-05-29 07:52:54 -05:00
config.py Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api_extension.cpp OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api_extension.h OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
openxr_api.cpp [OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR Elite 2024-06-27 14:12:11 -05:00
openxr_api.h [OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR Elite 2024-06-27 14:12:11 -05:00
openxr_interface.cpp Always render when XR is enabled, even if no OS windows can draw 2024-07-17 08:19:21 -05:00
openxr_interface.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
openxr_platform_inc.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
openxr_util.cpp Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
openxr_util.h Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
register_types.cpp Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add Wayland support 2024-01-30 16:44:47 +01:00
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00