godot/modules/gdnative
Karroffel ab3b1e67c7 [GDNative] fixed a bug with ambiguous include paths
fixes #10071. The problem is that the json.h file includes the
local variant.h instead of the "absolute" core/variant.h
2017-08-04 03:26:32 +02:00
..
godot [GDNative] fixed a bug with ambiguous include paths 2017-08-04 03:26:32 +02:00
SCsub [GDNative/NativeScript] fix -rdynamic and removed _init call 2017-08-02 14:21:12 +02:00
config.py Finish implementation of GDnative builtins bindings 2017-05-19 23:28:15 +02:00
gdnative.cpp Pass GDNativeLibrary pointer to library init 2017-07-28 22:43:23 +07:00
gdnative.h [GDNative] better header include paths 2017-08-02 03:50:33 +02:00
register_types.cpp [GDNative] better header include paths 2017-08-02 03:50:33 +02:00
register_types.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00