godot/scene
Rémi Verschelde ea5d02b582
Merge pull request #78438 from smix8/navagent_debug_z__4.x
Fix NavigationAgent2D path debug hidden behind canvas items
2023-06-19 15:51:16 +02:00
..
2d Fix NavigationAgent2D path debug hidden behind canvas items 2023-06-19 15:43:35 +02:00
3d Merge pull request #77629 from GameDevLlama/bugifx/issue-50813 2023-06-18 16:30:42 +02:00
animation Use `get_node_or_null` when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape` 2023-06-17 11:05:36 +02:00
main Respect returned bool from virtual process methods in SceneTree 2023-06-18 20:45:58 +02:00
resources Set correct RW locks in AnimatedTexture 2023-06-19 15:21:52 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00