godot/scene
PouleyKetchoupp 7bbd545432 Disable backface collision with ConcavePolygonShape by default
Helps a lot with soft bodies and generally useful to avoid shapes to go
through the ground in certain cases.

Added an option in ConcavePolygonShape to re-enable backface collision
on specific bodies if needed.
2021-03-18 11:30:22 -07:00
..
2d Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSprite2d-play 2021-03-17 15:21:34 +01:00
3d Merge pull request #47081 from nekomatata/collision-debug-shape-game-only 2021-03-17 10:37:57 +01:00
animation Check AnimationNode to update properties 2021-03-17 18:33:29 +07:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #46674 from cmd410/fix-tab-container 2021-03-17 21:05:20 +01:00
main Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
resources Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
register_scene_types.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00