godot/platform/android
Rémi Verschelde c7b53c03ae
SCons: Add explicit dependencies on thirdparty code in cloned env
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.

So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).

This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
2020-12-18 10:29:34 +01:00
..
api Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
export Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
java Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
plugin Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
vulkan Vulkan: Make validation layers optional 2020-10-27 16:19:15 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
android_keys_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
android_keys_utils.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_driver_jandroid.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
audio_driver_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_driver_opensl.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_driver_opensl.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
detect.py Don't handle BaseException in build scripts 2020-12-12 10:05:42 +00:00
dir_access_jandroid.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
dir_access_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
display_server_android.cpp Android: fix mouse capture relative wrong 2020-12-08 23:51:45 +02:00
display_server_android.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
file_access_android.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
file_access_android.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
java_class_wrapper.cpp Enable the ability to use Godot as a subview within an Android app 2020-06-25 19:52:40 -07:00
java_godot_io_wrapper.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
java_godot_io_wrapper.h Implement OS.get_window_safe_area() for Android 2020-10-27 13:14:00 -04:00
java_godot_lib_jni.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
java_godot_lib_jni.h Android: Mouse Implementation 2020-10-09 04:14:56 +03:00
java_godot_view_wrapper.cpp Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
java_godot_view_wrapper.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
java_godot_wrapper.cpp Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
java_godot_wrapper.h Android: Allow Mouse Capture 2020-12-08 22:14:08 +02:00
jni_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
jni_utils.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
net_socket_android.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
net_socket_android.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
os_android.cpp Remove unused FileAccessJAndroid. 2020-12-09 10:58:36 +01:00
os_android.h Add override keywords to core/os.h derived classes. 2020-12-17 18:02:31 +00:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
thread_jandroid.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
thread_jandroid.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00