godot/platform/iphone
Rémi Verschelde 0f84d8dc49
SCons: Add only selected platform's opts to env
Otherwise we can get situations where platform-specific opts with the same name
can override each other depending on the order at which platforms are parsed,
as was the case with `use_static_cpp` in Linux/Windows.

Fixes #44304.

This also has the added benefit that the `scons --help` output will now only
include the options which are relevant for the selected (or detected) platform.
2020-12-16 16:31:19 +01:00
..
export Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
plugin iOS Export: support multi-target plugin 2020-11-10 16:40:06 +03:00
SCsub Merge pull request #43556 from naithar/feature/pluggable_app_delegates 2020-11-16 17:02:16 +01:00
app_delegate.h iOS: Vulkan support 2020-07-25 21:55:20 +02:00
app_delegate.mm iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
detect.py SCons: Add only selected platform's opts to env 2020-12-16 16:31:19 +01:00
device_metrics.h iOS: Refactoring 2020-10-02 15:04:51 +03:00
device_metrics.m iOS: Refactoring 2020-10-02 15:04:51 +03:00
display_layer.h iOS: Vulkan support 2020-07-25 21:55:20 +02:00
display_layer.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
display_server_iphone.h RenderingServer reorganization 2020-12-04 18:39:46 -03:00
display_server_iphone.mm RenderingServer reorganization 2020-12-04 18:39:46 -03:00
godot_app_delegate.h iOS: Implement pluggable application delegate. 2020-11-15 14:26:44 +03:00
godot_app_delegate.m iOS: Implement pluggable application delegate. 2020-11-15 14:26:44 +03:00
godot_iphone.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godot_view.h iOS: fix keyboard display 2020-11-15 16:22:57 +03:00
godot_view.mm iOS: fix keyboard display 2020-11-15 16:22:57 +03:00
godot_view_gesture_recognizer.h iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
godot_view_gesture_recognizer.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godot_view_renderer.h iOS: Vulkan support 2020-07-25 21:55:20 +02:00
godot_view_renderer.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
ios.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
ios.mm iOS: Refactoring 2020-10-02 15:04:51 +03:00
joypad_iphone.h iOS: Vulkan support 2020-07-25 21:55:20 +02:00
joypad_iphone.mm Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
keyboard_input_view.h iOS: fix keyboard display 2020-11-15 16:22:57 +03:00
keyboard_input_view.mm iOS: fix keyboard display 2020-11-15 16:22:57 +03:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
main.m iOS: Implement pluggable application delegate. 2020-11-15 14:26:44 +03:00
native_video_view.h iOS: Native video refactoring 2020-10-02 15:05:01 +03:00
native_video_view.m iOS: fix native video 2020-10-08 14:30:53 +03:00
os_iphone.h RenderingServer reorganization 2020-12-04 18:39:46 -03:00
os_iphone.mm RenderingServer reorganization 2020-12-04 18:39:46 -03:00
platform_config.h iOS: Refactoring 2020-10-02 15:04:51 +03:00
view_controller.h iOS: fix keyboard display 2020-11-15 16:22:57 +03:00
view_controller.mm Merge pull request #42648 from naithar/fix/native_video_view 2020-11-24 10:41:01 +01:00
vulkan_context_iphone.h iOS: Vulkan support 2020-07-25 21:55:20 +02:00
vulkan_context_iphone.mm iOS: Refactoring 2020-10-02 15:04:51 +03:00