godot/scene
Ibrahn Sahir 2abec59db9 fix for TextEdit::set_text firing signals it shouldn't.
Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
..
2d Merge pull request #18960 from isaacremnant/autotile_3x3_minimal 2018-05-17 19:57:55 -03:00
3d -Ability to open resources in the same window 2018-05-17 18:03:05 -03:00
animation Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
audio Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
gui fix for TextEdit::set_text firing signals it shouldn't. 2018-05-19 19:38:13 +01:00
main Merge pull request #18928 from BastiaanOlij/fix_viewport_flags 2018-05-16 15:11:20 +02:00
resources -Hid texture flags by default so they dont take so much space 2018-05-18 12:37:18 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00