godot/scene
Thomas Riedmair 7e669123f9 Fix performance issue in update_bitmask_region fallback
(cherry picked from commit e0f084b924)
2020-05-04 16:10:22 +02:00
..
2d Fix performance issue in update_bitmask_region fallback 2020-05-04 16:10:22 +02:00
3d Added missing spring enums for generic_6dof_joint 2020-05-04 16:10:22 +02:00
animation Resets global pose of IK chain bones being solved, rather than the whole skeleton. Resolves #38026 2020-05-01 10:56:58 +02:00
audio Reduce AudioStreamPlayer's pitch_scale max value 2020-02-18 14:19:51 +01:00
debugger Fix profiler frame number stops updating when window is minimized 2020-04-16 12:01:52 +02:00
gui Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel 2020-05-01 10:57:00 +02:00
main Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00
resources Add MODULATE builtin to canvas item shaders 2020-05-04 00:10:24 +02:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00