godot/scene
lawnjelly 7ea35da462 Portals - Fix RoomManager PVS enum
The PVS mode enum had been declared using scope operator, which does not seem to work correctly from GDScript with the BIND_ENUM_CONSTANT macro.

This PR removes the scope operator in the declaration.
2021-08-28 07:27:50 +01:00
..
2d Backport new methods for KinematicBody and KinematicCollision 2021-08-26 12:16:40 +08:00
3d Portals - Fix RoomManager PVS enum 2021-08-28 07:27:50 +01:00
animation Delete the node in AnimationTreePlayer.remove_node 2021-08-03 00:12:04 +08:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Merge pull request #52095 from kleonc/tree-item-drag-drop-drawing-3x 2021-08-27 20:55:58 +02:00
main Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x 2021-08-10 10:08:24 +02:00
resources Allow using WOFF fonts in DynamicFont 2021-08-25 08:09:23 +02:00
register_scene_types.cpp Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00