godot/editor/import/3d
Rémi Verschelde 8efe58476d
Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh
Default to trimesh for generated collision shapes in Advanced Import Settings
2024-05-04 11:52:11 +02:00
..
collada.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
collada.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_import_collada.cpp Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
editor_import_collada.h
post_import_plugin_skeleton_renamer.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp Fix incorrect name of Basis global scale getter 2024-04-16 04:26:52 -07:00
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_obj.cpp Fix import and saving related crashes 2024-04-22 12:13:19 +02:00
resource_importer_obj.h
resource_importer_scene.cpp Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh 2024-05-04 11:52:11 +02:00
resource_importer_scene.h Merge pull request #89461 from Calinou/3d-import-collision-default-trimesh 2024-05-04 11:52:11 +02:00
scene_import_settings.cpp Make Advanced Import lights more like the mesh and material editors 2024-04-16 10:15:25 -07:00
scene_import_settings.h Make Advanced Import lights more like the mesh and material editors 2024-04-16 10:15:25 -07:00