godot/modules/mono/glue/Managed/Files/Attributes/RPCAttributes.cs

29 lines
1003 B
C#

using System;
namespace Godot
{
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class RemoteAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class MasterAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class PuppetAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SlaveAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class RemoteSyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class MasterSyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class PuppetSyncAttribute : Attribute {}
}