godot/servers/rendering/dummy
2022-11-03 13:03:30 -05:00
..
environment Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
storage Collapse three seperate texture storage methods into render_target_set_override() 2022-11-03 13:03:30 -05:00
rasterizer_canvas_dummy.h Add 2D shadows and canvas SDF to OpenGL3 renderer 2022-10-28 11:33:23 -07:00
rasterizer_dummy.h Use a giant UBO to optimize performance in 2D 2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method. 2022-10-04 11:03:32 +11:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00