.. |
effects
|
Implement multiple clip_children modes for CanvasItems
|
2022-10-14 08:02:28 -07:00 |
environment
|
Style: Misc docs and comment style and language fixes
|
2022-11-02 19:01:18 +01:00 |
forward_clustered
|
Merge pull request #67907 from clayjohn/RD-model-matrix
|
2022-10-31 11:07:24 +01:00 |
forward_mobile
|
Merge pull request #67907 from clayjohn/RD-model-matrix
|
2022-10-31 11:07:24 +01:00 |
shaders
|
Merge pull request #67915 from RevoluPowered/fix-intel-macbook-crash-subgroups
|
2022-10-31 10:53:30 +01:00 |
storage_rd
|
Collapse three seperate texture storage methods into render_target_set_override()
|
2022-11-03 13:03:30 -05:00 |
cluster_builder_rd.cpp
|
Implement Vector4, Vector4i, Projection
|
2022-07-23 14:00:01 +02:00 |
cluster_builder_rd.h
|
Rename str2var to str_to_var and similar
|
2022-08-26 14:58:22 +02:00 |
effects_rd.cpp
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
effects_rd.h
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
framebuffer_cache_rd.cpp
|
Add a Framebuffer cache
|
2022-08-05 13:37:29 +02:00 |
framebuffer_cache_rd.h
|
Extracting render buffers and changing it to a more generic solution
|
2022-09-01 20:01:45 +10:00 |
pipeline_cache_rd.cpp
|
SCons: Re-enable treating #warning as error with werror
|
2022-10-10 16:12:26 +02:00 |
pipeline_cache_rd.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
renderer_canvas_render_rd.cpp
|
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
2022-10-28 11:33:23 -07:00 |
renderer_canvas_render_rd.h
|
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
2022-10-28 11:33:23 -07:00 |
renderer_compositor_rd.cpp
|
SCons: Re-enable treating #warning as error with werror
|
2022-10-10 16:12:26 +02:00 |
renderer_compositor_rd.h
|
Add a Framebuffer cache
|
2022-08-05 13:37:29 +02:00 |
renderer_scene_render_rd.cpp
|
Make some Image methods static
|
2022-10-14 14:34:15 +02:00 |
renderer_scene_render_rd.h
|
Moving SSEffects settings into class
|
2022-10-04 11:03:36 +11:00 |
SCsub
|
Split GI effects and fix stereoscopic rendering of GI effects
|
2022-06-22 12:50:17 +10:00 |
shader_rd.cpp
|
Polish rendering driver refactor further
|
2022-10-06 21:08:54 +02:00 |
shader_rd.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
uniform_set_cache_rd.cpp
|
Fix typos with codespell
|
2022-03-31 14:07:29 +02:00 |
uniform_set_cache_rd.h
|
Add a Framebuffer cache
|
2022-08-05 13:37:29 +02:00 |